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From: m.driussi@genie.com Subject: (urth) War and Sense Date: Wed, 25 Nov 98 00:45:00 GMT Paul, This seems the time for my recent thoughts on the "absurdity" of certain units at the battle front. I know this is something you keep turning over, the tallman riding dwarfs, the daughters of war, and so on. I think we all agree that they are surreal, at least, and that there are such weird units on the friendly side as well as the enemy side just adds to the dream-like quality. Beyond that level: While I don't want to argue that tallmen units "make sense" (i.e., I don't have any new insight as to how they would work, let alone work out), even in the sense of "put mx missiles in fiberglass sailing boats" (an idea floated in CASTLE OF THE OTTER, I think), I do want to put a bit of question into the underlying idea that warfare is always rational, especially when there are new technologies introduced, and/or mixtures of wildly different groups. Witness the massed charges in WWI trench warfare. Why on Earth did it have to happen more than =once=? As predictable as feeding men into a sausage grinder, making them run across open ground toward fixed machine guns. And yet the generals kept ordering them. Senseless and un-learning of mistakes. Sayings like "armies are always prepared to fight the previous war" remind us that each new conflict (especially true in the modern age) involves a lot of untried tools and techniques. The French thought they'd built an invincible wall; the Germans just went around it. If stressed ice battleships had saved the Allies during WWII, their plans would be enshrined; if the atomic bomb failed to work, it would have been yet another kooky pipedream. But just because the tool becomes enshrined doesn't mean that it will be adequate or appropriate for the next conflict, and yet it will still show up as "old trusty, the one thing we can count on" when the new conflict starts. So. My point being that these weird units serve to highlight the senselessness. Honor guards, marine bands, even the Salvation Army out there battling it to the death, while giant shirukens and martian tripods play "Stars (pentadactyls) and Stripes (tripod flame beams) Forever." We know that the Daughters of War are an important cultural thing for their people. We see an earlier stage of the same process happening with the semi-naked horseback riders (Tarentine?)--each one who survives is convinced that his personal magic chant was the key. Presumably the tallman riders developed as a response to some other conflict, somewhere else, somewhen else, under conditions where it might have somehow made sense. (I'm reminded of Vaughn Bode's robot series, the early history of which has a German unicycle bot of 1911 that went amok in a lightning storm and was finally defeated by a farmer with a pitchfork--a statue stands in his honor.) =mantis= *More Wolfe info & archive of this list at http://www.urth.net/urth/